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Sensei Starman Plays Fallout: London - Part 85

In which we set off in search of the road to Islington that we came to Hackney to find in the first place. This takes us through the sewer into the Miller's Men's territory.

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Sensei Starman Plays Fallout: London - Part 86

In which we continue exploring Islington and have a spot of bother with the Miller's Men hiding out in the local abandoned post office.

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Sensei Starman Plays Fallout: London - Part 87

In which we take a side-trip to defend Covent Garden and then take some time to repair and upgrade my first settlement.

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Sensei Starman Plays Fallout: London - Part 88

In which we return to Islington and are charged with a quest to find street art by the infamous Pipsy. We then make our way into the radioactive badlands and discover how one disgruntled geek spent his...

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Sensei Starman Plays Fallout: London - Part 89

In which we make our way into a secret Angel base and start fighting our way through a mob of clones. We also finally fix that negative perk we've had since the train crash.

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Sensei Starman Plays Fallout: London - Part 90

In which, having just hit level 27 and taking another level of Gunslinger, we start exploring northwest London, debate philosophy with a semi-robotic professor and become overburdened with swag yet...

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Sensei Starman Plays Fallout: London - Part 91

In which we max out our relationship with Kiera and explore more of Northwest London.

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Sensei Starman Plays Fallout: London - Part 92

In which, after showing off how random some of the spawns can be by exiting the same pub over and over, we discover one of the saddest small stories in the game. We also encounter a gang of Highwaymen...

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Sensei Starman Plays Fallout: London - Part 93

In which we explore a hotel full of fez-wearing cultists, seeking a golden keg. It makes sense in context.

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Sensei Starman Plays Fallout: London - Part 94

The quest for the Golden Keg continues, as we head to Greenwich in search of a pub called The Golden Elm.

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Sensei Starman Plays Fallout: London - Part 95

The quest for the Golden Keg continues, as we continue crawling through pubs and blowing away Hooligans.

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Sensei Starman Plays Fallout: London - Part 96

In which, after revealing the hiding place of the Luck Beer Mat, we turn in the Golden Keg and return to the Vagabonds and one of the bigger glitches in the game trying to continue helping Sabertoooth...

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Sensei Starman Plays Fallout: London - Part 97

In which we head back to Canning Town and the nearby hideout of a Syndicate leader who needs killing. Get ready for a battle with a giant radioactive Corgi. No. Really. We also make our way into...

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Sensei Starman Plays Fallout: London - Part 98

In which we continue exploring Westminster and seek out Peter the Fence. However, a glitch gets us into a firefight with the local Bobbies. Oh well.

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Sensei Starman Plays Fallout: London - Part 99

In which we settle accounts with Pieter the Fence and explore Westminster by night. We also take on a quest to get a chimney-sweep out of a tight fix while plotting how to best loot Tenpenny Tower.

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Sensei Starman Plays Fallout: London - Part 100

In which we celebrate the 100th episode with a triple-length chapter, in which we send Sabretooth Syd off on his merry way, begin the end of the conflict between the Vagabonds and the Syndicate, and...

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Sensei Starman Plays Fallout: London - Part 101A

In which Sensei Starman apologizes for a long gap in updates and promises more videos to come on a more regular update schedule.

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Sensei Starman Plays Fallout: London - Part 101

In which we go back to kill the leaders of the Syndicate and their robot friend so that we DON'T break a quest by looting a corpse too soon, before joining the rest of the Vagabonds to clear out the...

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Sensei Starman Plays Fallout: London - Part 102

In which we finish cleaning up the Isle of Dogs, listen to Gaunt make a big speech, then set about tracking down those missing hymnals for the St. Paul's Choir. (Remember that quest? Yeah. So did I....

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Sensei Starman Plays Fallout: London - Part 103

In which, having lost the rags that give us +1 to Luck, we hit Level 31 and are given a mission to find some Lost Tommies - probably the most glitched and most annoying quest in the whole mod!

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