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Injustice: Gods Among Us #15 - A Review

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Injustice: Gods Among Us is currently the highest-selling e-comic in the world.  And that was before the long-awaited video game came out!  I put this down to the excellent writing of Tom Taylor, which manages the neat trick of sneaking a fair amount of fun and comedy (note the distinction) into this title amid the serious drama. 

The situation at the heart of this comic is undeniably serious, being built around a confrontation at Arkham Asylum between Batman and Nightwing and... well, pretty much the rest of the Justice League.  Despite the tense situation, there is a fair bit of comedy.  Robin, for instance, completely blanks on who the hell Calendar Man is as he's listing the various baddies that Batman is fighting to protect.  Calendar Man is naturally offended even before Wonder Woman doesn't remember their "date".  There's also a humorous bit built around Nightwing's knowledge of the staff at Arkham Asylum and which members should not be left alone an inmate - even if they are in handcuffs. 


Tom Derenick is back on the art duties this week.  He does as fine a job as ever, with one small problem.  I don't know if it's a continuity issue or we're just mean to assume that Harley was able to slip her fake mustache on between panels.  Either way, the story could have benefited from either depicting Harley in the mustache from the very beginning or taking a moment to show her slipping it out of her glove and onto her lips.  If this seems an odd thing to single out, trust me - this is incredibly important to the plot!  Really!


If you do plan to pick up this issue of Injustice, be sure to download last week's issue as well.  This issue is an immediate follow-up to that story and the flow of the action will be highly improved if you've read both issues.  And believe me - you'll want to read as many issues of this comic as possible if you haven't been reading it already!

Conan The Barbarian #15 - A Review

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Last month, I wrote a fair bit about Robert E. Howard, his view of women and the thin line between chivalric Romanticism and sexism.  This was inspired, in part, by a story that centered upon the character of the pirate queen Belit without really involving her directly in the action.  Conan The Barbarian #15 is a similar beast, despite Belit being directly involved in the action of the story.


Brian Wood tells a tale of two romances in this issue.  These romances are, perhaps, not worthy of the name by modern terms and the characters involved lack the words to describe their emotions in those terms.  Hyboria is not a land that inspires sweet words of woo but it is a classically Romantic place, where passions run wild and the power of nature and natural things is greater than any civilization.  It is a place where love is forged amid lust when a pirate queen watches a barbarian rogue fight her men to a stand-still single-handed.  It is where love blossoms where a slavegirl is purchased by a warlord's son with more gold than sense, to be freed rather than to be used.  This later story, we find out later, is the origin of Belit's parents but it offers echos of Conan and Belit's own romance later on, when Conan meets Belit's father and discovers why Belit has returned to the Shemite fortress where she was born.  I've never thought of Conan as a romantic hero, in either sense of the word, but Wood's dialogue firmly establishes Conan as both.


All of this is lovingly illustrated with equal boldness by Andrea Mutti, Pierluigi Baldassini and  Dave Stewart.  Mutti's pencils are detailed without being dirty and Baldassini's inks offer just the right amount of definition and shade.  Stewart's color palette, while being largely a collection of greys and browns, proves quite rich and visually inspiring in spite of that.  This book is as visually amazing as it is well-written and if you aren't reading it now, you should start immediately.

Justice League #19 - A Review

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It is a credit to Geoff Johns' skill as a writer that he manages to do in two pages what Scott Lobdell and Judd Winick failed to do in two years - make Jason Todd into a sympathetic figure.  This is perhaps the most minor of the subplots we see in Justice League #19 yet it is perhaps the most compelling.  It's certainly more interesting than watching Ronnie Raymond and Jason Rusch arguing with one another (honestly, didn't we get enough of this in Brightest Day?) or the revelation that the new Atom can use her powers to play her favorite MMORPG from the inside... I think.  That sequence isn't particularly clear, though it is a nice nod to the old Sword of The Atom series.


The actual meat of the issue is more enjoyable, with Batman coping with a burglary in the Batcave that bodes ill for the entire team and Wonder Woman encouraging Superman towards a more proactive approach to crime-fighting.  There's a lot going on here and Johns is no doubt setting things up for the upcoming Trinity War storyline.  Thankfully, he does a good job keeping his ducks in a row.  I just wish he hadn't bothered with some of the story-lines that do little to develop the already well-established characters.

Ivan Reis continues to flourish as the series' new penciler, despite being somewhat crippled by a team of three inkers.  Does the book look bad?  No, but you can tell that three different artists were handling the inking duties.  There's little sense of continuity and cohesion visually.  Any who doubt the power of an inker to completely change the feeling of a penciler's work would do well to check out this issue.


I shan't bother offering my two cents on the Shazam back-up anymore.  You all know what I'm going to say at this point and I'm sick of saying it, over and over and over again..  Johns' script is good, but I loathe the new take on Billy Batson, who doesn't feel at all like he should.  Gary Frank's art is far better than the story deserves.  They had to call this Shazam because this mess sure isn't Captain Marvel.  Blah blah yakkity smackity. 

Arrow #29 (Web Comic) - A Review

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Arrow #29 is an enjoyable issue that fills in the blanks of what happened off-camera in a previous episode of the Arrow TV series.  If Shado Of The Past has a flaw past  its' pun-ishing title, it is that a little under half of its' pages are devoted toward specifically depicting events that fans of the show have already seen.  While some recapping is necessary to establish setting for those who might wander into this issue having not watched the show (Remember the Stan Lee rule - write every comic like it's someone's first comic), this does seem a bit excessive.  Particularly since this only delays the main attraction of this issue - learning how Shado came to the island of Lian Yu.


Once the action of the issue starts, it is incredible.  Marc Guggenheim's script is action-packed and well-paced.  And do I really need to explain the beauty of Mike Grell's artwork when I can just show you a scan and let you see for yourselves?  I think not, but I will anyway.  It's always a joy to see Grell at work but there's a special resonance to this issue, seeing him draw this new version of Shado - a character that he created for the Green Arrow comics.  I'm still curious as to why she has a Japanese name when she's Chinese in this universe but I'm hoping this point will be explained at some point in the future.

EDIT NOTE:Marc Guggenheim himself contacted me on Twitter and said that Shado's mother is Japanese.  So there you go.


You're not likely to find a better bargain this week for $1.00.  With artwork by one of the greatest artists in comics history and a script by one of the most prolific writers of superhero stories in Hollywood, you know this is going to be a quality product.  I declare this book a must read for all Arrow fans!

Arrow Reviews: Season 1, Episode 20 - Home Invasion

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For a summary of the episode guide layout & categories, click here. 

 
 
 
 
Plot 
 
Deadshot is on the prowl again in Starling City and John Diggle is ready to bring him to justice, despite a threat from his friend Lyla at ARGUS about staying far away from this case.  Thankfully, the Starling City Vigilante is on the case so Diggle can keep his distance.  Or is he?  Laurel's most recent case has seen her clients murdered by an assassin known as Mr. Blank and their seven-year-old son is the only witness.  When Laurel takes the boy into her own home, putting herself and Tommy in danger, Oliver will have to make a fateful choice about which assassin he will focus on - Deadshot or Mr. Blank?

In The Glades, Roy Harper is obsessed with tracking down The Hood, sensing a kinship with the vigilante who saved his life that he can't explain.  Will Roy's new relationship with Thea being imperiled when his search for answers puts him on the bad side of Detective Lance yet again?

On the island, Shado begins to teach Oliver the fine points of archery so that he can cover her and Slade as they raid Eddie Fyers' camp.  There is a brief hint of romance between the two, but Ollie - citing his love for Laurel - cuts things off after one brief kiss.  
 
 
Influences 
 
Green Arrow: Year One (the island sequences), Mike Grell's Green Arrow (the training scenes with Shado), Cyrano DeBergerac (love triangle where one man realizes the woman he is attached to would leave him in a heartbeat if she knew the truth about their friend's secret nobility), Witness (the hero protecting a young boy who is the sole witness to a murder), Serenity (With his professional manner and habit of talking to his targets, Mr. Blank could be an ancestor of The Operative), and various Errol Flynn swashbucklermovies (Ollie's fencing with a pokerbefore a fireplace)

 
Goofs 


Deadshot makes a big deal about not killing Diggle because nobody is paying him to do it.  While this does correspond to the code of ethics employed by Deadshot in the comics (he always made sure his contracts were fulfilled if he got paid and wouldn't complete any contract where the money didn't come through) it doesn't jibe with what we've seen of Deadshot elsewhere in the episode or in the show so far.  He was perfectly willing to gun down both The Hood and Diggle before (3) even though they weren't his targets and he was perfectly willing to gun down the ARGUS agents trying to ambush him.

How has Diggle not been arrested by ARGUS for interfering with an investigation by the episode's end?  Lyla warned him before about getting anywhere near Deadshot at the start of the episode and it's unlikely she'd let it go even if Diggle did save her life. 

 
Performances 
 
Yay Laurel finally getting a storyline devoted to her work and doing something besides supporting her dad or her boyfriend! Laurel taking charge of protecting an endangered child is very true to Black Canary's character in the comics and it was nice seeing that reflected hereKatie Cassidy plays the mama bear role to the hilt.

There's a magical little scene where Colin Donnell talks with the young witnessabout Tommy's mother's death and how he sees her every time he closes his eyes.  Should the unthinkable happen and an American version of Doctor Who ever get approved by the BBC, I'm going to immediately start a petition for Colin Donnell to play The Doctor based on this scene. 

For that matter, I want Paul Blackthorne to play Samuel Vimes in any upcoming films based on Terry Pratchett's Watch books after this episode.  His speech to Roy Harper about the problems with vigilantes - in terms of tone - totally a Vimes moment.

Honestly, there's so many little things in all the performances this time I could spend another five hours trying to write about them all and still not cover everything.  See the Dialogue Triumphs section for the many, many, many examples of what went right with this episode.


Artistry 
 
The script, which gives a lot of good material to the entire ensemble cast.  Even Moira gets a few brief but nice moments.
The fight scene between Oliver and Mr. Blank is very well choreographed and artfully shot, with perfectly timed lightning strikes and effective noir-esque use of shadows.

 
Trivia
Felicity is not a natural blonde.
 
Oliver is a skilled enough shot that he can shoot two arrows at once through the windshield of a stopped mini-limo and pin the shoulders of a man sitting in the back of the limo without  hitting the driver.

Diggler's friend Lyla's call-sign is Harbringer.  Harbringer is also the name of a superheroine whose real name was Lyla Michaels.  A servant of the Monitor (the life-affirming cosmic being who sought to save all reality during Crisis On Infinite Earths), Harbringer had the power to create multiple reality-hopping duplicates of herself as well as flight, super-strength and also possessed an orb that told her the history of the multiverse.  It was she who traveled to the various Earths, gathering the heroes and villains needed to thwart the Anti-Monitor.     
 
Detective Lance refers to Roy Harper and Thea Queen as "The Wonder Twins".  Best remembered from the Superfriends cartoon (despite repeated attempts to introduce them into the actual DC Comic books with no degree of success), The Wonder Twins were a pair of alien fraternal twinsnamed Zan and Jayna.  Zan had the power to transform into various objects made of ice or water.  Jayna had the power to transform into any animal, including alien species unknown on Earth.  They were not criminals but most people found them as annoying as Detective Lance undoubtedly finds Roy and Thea.
 
 
Dialogue Triumphs 
 
Diggle: So when did you become, ah.. "lunch dates" with Laurel? 
Ollie: Look... we're just.... *sighs* We're friends.
Felicity: Friends are good. 
Ollie: ... But?
Felicity: Couldn't you be friends with someone less complicated than your ex-girlfriend, who's you ex-best friend's current girlfriend?  
Ollie: I wear a hood and I put arrows into criminals.  So when it comes to complexity, I grade on a curve.
 
Quentin: Ok.  Look, I'm gonna park a patrol car outside your place.
Laurel: Fine.
Quentin: (To Tommy) And you.  You look after them, alright?
Tommy: I spend most nights at your daughter's anyways.
*long silence as everyone glances at one another*
Tommy: There was probably a better time to tell you that.
Quentin: Probably not.
 
(Talking to Taylor about his mom)
Tommy: Every time I close my eyes, I can see her.  Every time I go to bed, I see her in my dreams...Try it.  Close your eyes... Whenever you are sad or scared just remember that they will always be there. 

Mr. Blank: It was the badge that gave me away, right?
Laurel: You know, my father's a cop?
*Mr. Blank spins around to where he heard Laurel's voice and fires, looking surprised when Laurel returns fire with a shotgun*
Laurel: And that's not all he taught me!
 
Quentin: Hey!  I think you've got something that belongs to me.
Roy: You set this up just to get your radio back?
Quentin: Well, I DO love that radio.

Shado: You're thinking too much.
Ollie: Nobody ever accused me of that before.

Shado:I see my target in the distance.  I feel the variation in the wind.  I hear the bowstring tighten.  And I let go.  Give in to your senses.  Don't think.
*Ollie and Shado kiss a moment but Ollie pulls away*
Shado: You're right.  This is definitely not the time or place.
Ollie: No, it's.... no... There's someone... and it's a mile past complicated, but... I can't.
Shado: She knows how much you love her? 
Ollie: I suspect right now she doesn't.  But as soon as I'm home, she will.

(Looking at old pictures with Laurel)
Moira: I remember Oliver telling me once that he wished your father would let him come over to your house more often.  That being there made him feel less like Robert Queen's son and more like himself.  I liked who my son was when he was around you.

(As Detective Lance shows Roy Harper the body of a man killed by The Hood, trying to scare him straight)
Roy:Maybe this guy deserved it.
Quentin: Maybe he did.  But that's not how justice works.  You see, the vigilante?  He doesn't have to answer to anyone but himself.  That's a dangerous power for one man to have.
Roy: He saved my life!
Quentin: How do you know that tomorrow he won't just as easily take it?

Tommy:You still love her, don't you?
Ollie: It doesn't matter how I feel.  Because of what I do... I could never be with her.  So you don't have anything to be afraid of.  She is never, ever going to know my secret. 
Tommy: It doesn't matter if she knows.  I know.  And I don't know how to be with Laurel knowing the entire time... that if she ever found our who you really are... she would choose you.

(After Tommy dumps her)
Laurel: You can't be serious.
Tommy: This is me serious, Laurel,
Laurel: But... it doesn't make any sense.  I mean... Why now?  Why even at all?
Tommy: I thought I wanted this... you.  The other night made me realize I don't.
Laurel: .. you're lying.
Tommy: Iam  not a liar.
Laurel: If you've changed and I know that you've changed... then you... you would never do this!
Tommy: Then I guess I haven't changes as much as people thought, then.

(Roy and Thea discuss why Roy is trying to find The Hood)
Roy: I can't stop replaying that night in my head.  The night I got kidnapped by that psycho.  I just... I thought I was going to die.
Thea: But you didn't!
Roy: Yeah.  Because of him.
Thea: You don't owe him anything.
Roy: You're wrong.  I owe him everything!  I can't go back to the way things were, Thea.  I can't just go back to being nothing!  You're the one who keeps telling me that I can be better than who I am and... this... this is my chance to be.  I can't explain it.  It feels... like my life is connected with his.
Thea: So let's find him.
*Roy looks up, surprised*  
Thea: I can tell this means the world to you.  And you mean the world to me.  So let's find him.  You and me.

Oliver: I want us to get back on the same page.
Diggle: Oliver, we're not even in the same book, you and me.  Not anymore. 

 
Dialogue Disasters 
 
Mr. Blank: The child got away. 
Rasmus: Got away? Did he see you?
Mr. Blank: No, Mr. Rasmus.  All he saw was the face of the man who will reunite him with his parents.

Thea: Do you have a police radio in your pocket?
Roy: No, I'm just happy to see you.
 
Mr. Blank: What happened to you on that island?
Ollie: You're about to find out!

 
Continuity 

Oliver refers back to his promise to help Diggle bring down Deadshot (19).  Diggle meets with Lyla from ARGUS, last seen in 19.  Starling City patrol officer's badge numbers begin with a 0.  Lieutenant badge numbers begin with a 1. Quentin says he thinks Laurel should consider moving, indirectly referring to the last few times her apartment was destroyed by criminals because of a case she was involved (2 and 13).  Roy Harper and Thea Queen are apparently officially a couple, after their falling-out in 18.  Deadshot has a rule against killing people unless he's being paid to do so but he has a space reserved for John Diggle's name next to his brother's on his body just in case.  The Hood's official murder tally with the SCPD is 26.  Yao Fei leads Fyers and his men to Slade's base.  

 
The Fridge Factor 
 
Totally averted.  When Mr. Blank storms Laurel's apartment, it's Tommy who takes the traditionally female role of hiding with Taylor while Laurel takes the fight to the assassin.  Granted, this does make sense given that we know Laurel's taken gun use/self-defense classes but it's still nice to see the cliches being avoided.
 
 
The Bottom Line
 
Arrow needed to come back with full force after it's most recent break.  It didThere's not a false note or a bad performance in the whole episode.  Even the Roy/Thea subplot - which feels somewhat tacked-on relative to the rest of the interwoven story-lines in this episode - pays off big in the end.  One of the best episodes of the series so far.
 

Doctor Who, Series 7 - Episode 10 - Journey To The Centre Of The TARDIS.

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THE QUICK, SPOILER FREE REVIEW

This is one Journey where everyone involved should have stayed home.  The script reads like someone trying to write a Douglas Adams novel and failing miserably.  This would be bad enough if the whole affair didn't feel subtly racist and sexist while also being tedious.  The first definite miss of Series Seven, Part Two.   



THE PLOT 

The Doctor is attempting to acclimate The TARDIS and Clara by offering the later a driving lesson of the former when The TARDIS is injured by a magnetic tractor beam.  With The TARDIS wounded and Clara lost inside, The Doctor will force the greedy wreckers responsible to help him save the day... even if he has to blow up The TARDIS to do it.


THE GOOD PARTS 

* This episode has something a Douglas Adams feeling to it.  Ignoring The Doctor's quite specific request "Don't Panic" and the plot device of a Big Friendly Button (no doubt inspired by "Don't Panic" being written in "Large friendly letters" on the cover of The Hitchhiker's Guide To The Galaxy), the story itself has many Adamsesque ideas and themes.  Chief among these are the unchanging nature of man no matter how advanced technology becomes (i.e. Even once we achieve space-travel, people will still be jerks to one another for no good reason), advanced technology failing to work properly in a spectacular fashion (i.e. The Doctor fakes a self-destruct only to discover that the TARDIS is going to blow up anyway) and the general absurdity of the universe.

* The rooms of the TARDIS interior we get to see (including the oft-mentioned but never before seen library) are quite neat.

* More nods to the classic series.  There's a lot of dialogue borrowed from older episodes and we get to see The Eye of Harmony - the star on the verge of becoming a black hole that powers the TARDIS.  At least, that's what it is at the moment.  Seriously.  Go read up on the ever changing nature of just what The Eye of Harmony is and marvel at how this explanation, while possibly explaining everything, may not actually satisfy anyone.


THE PROBLEMS 

* When you get right down to it, this episode was just a lot of running down the same hallway set while being chased by the monster of the week.  While that can be said of many Doctor Who episodes from the classic era, the show has largely progressed beyond that and all the timey-wimey talk in the world can't hide that.

* While the above might have been tolerable had the episode tried to play off of the meta-plot and have some fun with things, it doesn't. 

* The subplot with Tricky being a human tricked into thinking he's an android - while a nice twist on the sci-fi theme where it turns out a human is really a robot - is wholly unnecessary to the larger story.

* The Time Zombies (as they are credited in the show credits) are lame, resembling a slightly higher-budget version of The Putties from Mighty Morphin Power Rangers.

*There's several aspects of the story that don't make sense in retrospect.  In no particular order...

** How can Tricky sense the TARDIS is in pain if he isn't really an android?  Is mechanical empathy a standard option that goes along with having mechanical eyes? 

** If so, why don't his brothers pay more attention to what he's noticing about the dangers of the TARDIS with his enhanced senses?  And why are they so committed to keeping their joke about their brother being an android going in the face of almost certain death? 

** Why are the Van Baalens so greedy/stupid as to start trying to take apart the ship from the inside after having been shown they can't escape it?  Even if they don't believe The Doctor will make good on his promise to see them paid with the haul of a lifetime, it's not like they can get away with what they're stealing having already proven they can't break the lock on the TARDIS exit and their tools can't cut through her exterior.

** Why is The Doctor so committed to forcing The Van Baalen Brothers into helping him find Clara in the first place?  Why doesn't The Doctor have them split up immediately after clearing the toxic fumes out of the console room?  Does he really expect three men to be able to find Clara in an infinite space any faster than he can do it alone without them knowing the territory and needing to be watched so they don't get lost/cause trouble?

** Why is The TARDIS able to shift itself around and keep Clara moving back to the safe areas but unable to clear a pathway to its' heart, thus saving The Doctor a rather lengthy and dangerous journey through zombie-infested corridors? 

* While I doubt this was intentional on the part of the casting director or anyone involved in the show, it is slightly worrying that this week's supporting cast - a group of dishonest scrap-scrounging ship thieves - is portrayed exclusive by black male actors.

* Clara is largely reduced to the role of "Panicky Girl #1" for the greater part of the episode, even if she does get to punch The Doctor several times for being an ass. Case In Point - what the hell was up with The Doctor making this smug face after Clara asked if he was putting the TARDIS in basic mode because he didn't think a girl could drive and he said "no"?  Maybe the intent was suggesting he was amused at being accused of sexism or at Clara's pouting but that wasn't projected well.



THE FINAL VERDICT

Most of the episodes of Series Seven, Part Two have felt like Classic Doctor Who for all the right reasons.  This one felt like all the old episodes we'd rather forget about.  Strip away all the Douglas Adams references and Timey-Wimey bits and ultimately this episode is just a lot of running around the same corridor over and over, whilst being chased by a monster in an unconvincing costumeAll that was missing was a chase through a quarry.  The whole affair feels contrived and there's a lot of logic problems in the script.  Throw in the problematic aspects with Clara being a damsel in distress for most of the episodeand the undoubtedly evil intergalactic scrappersbeing cast with black actors and you have an episode that everyone will probably skip over when rewatching the series later.

Little something for the Blue Beetle and Young Justice fans...

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... because I can't believe nobody had done this one yet.

Injustice: Gods Among Us #16 - A Review

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Injustice: Gods Among Us #16 is a problematic book  At the very least it's problematic for me as a critic, as I can't discuss its' flaws without discussing certain details of this issue's ending and the plot of the video game.  So for those of you who have not completed the Story Mode of Injustice: Gods Among Us, let me say that while I enjoyed the story of this issue, I feel Mike S. Miller's artwork - while skillful - is not appropriate to Tom Taylor's script.    Do not venture past this next image if you wish to remain unspoiled. 


Continuing the story from last issue - as Batman and Nightwing have to contend with both their allies in The Justice League as well as the inmates of Arkham Asylum during a jail-break orchestrated by Harley Quinn - this issue reveals the "how" of one of the biggest and best plot-twists in the storyline of the Injustice video game - the death of Dick Grayson at the hands of Damian Wayne.  This creates an interesting paradox in that this issue runs the risk of spoiling the story of the game for those who haven't completed it, yet those who have completed the game will already know about this issue's "shocking twist" before it happens.  Even more interestingly, Tom Taylor foreshadowed the precise method of death several issues earlier! 

The larger problem with this issue is Mike S. Miller's artwork.  Now, I'll be the first to say that Mike S. Miller is a great artist.  His pencils are clear and his character designs good.  And for the earlier part of the comic, which is filled with a good deal of slapstick humor alongside Tom Taylor's perfect take on many characters, he is a good choice for depicting the action.  But Miller's style is far too cartoonish for some of the gorier moments Taylor's script describes at the end of the issue.  Remember the now infamous panel of Superman punching through Joker's chest?  There's another moment very much like that one.


In the end, your enjoyment of Injustice #16 is dependent upon your ability to appreciate the parts of a work over the whole.  Taken on its' own merits and ignoring the game, the story is a good one.  The artwork is good but the artist's style is at odds with the story the writer is telling at times.  I'd still recommend it but with those caveats firmly in mind. 

Arrow #30 (Web Comic) - A Review

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Patient Zero, this week's web comic, allows Arrow to do its' own spin on the Outbreak style of medical thriller.  A virus as lethal as it is rare starts to wind its' way through The Glades, getting Team Arrow's attention even before the rioting begins.  It's up to Ollie to keep the streets safe while Felicity tries to find the common link between all the victims of the disease and uncover the identity of the "Typhoid Mary" who may be spreading it intentionally. 


Mary Iacono's script is fast-paced and riveting.  This issue does give us the closest thing the series has yet to an actual super-powered villain and an incredibly plausible idea for how a Poison Ivy-style villainess with a deadly kiss could work within the reality of Arrow.  We also get to see Ollie use a new trick arrow that is not outside the realms of possibility in the show's more realistic setting.


The artwork by Sergio Sandoval, apparently inked by the artist himself this time, proves equal to the fine script.  Unlike previous issues where Sandoval's pencils were over-saturated in shadows, this artwork here is clear and bright when it should be.  Sandoval is particularly skilled in capturing the likenesses of the show's regular cast, though Oliver does seem to lose his beard in some panels.  Despite this minor issue, I'd definitely recommend Arrow #30 as being worth the download.

The Movement #1 - A Review

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I've been looking forward to The Movement #1 and dreading it in equal measure.  I've been looking forward to it because Gail Simone is one of my favorite writers and the idea of a superhero team focused on dealing with the problems of the common man ala Dennis O'Neil's revamp of Green Arrow offers a level of relevance and reality that has been lacking in most of DC Comics' output since the New 52 revamp started.  And I've been dreading this title since it was announced that Freddie Williams II (whose work on Captain Atom and Green Arrow I didn't enjoy) would be the series' artist.


For the most part, this first issue is a by-the-book superhero team introduction story, with our cast being given a chance to show off their powers and reveal their code names.  There's a mix of old and new Gail Simone creations, with this Earth's version of Tremor from Secret Six being part of The Movement as well as Katharsis, who we saw opposing Barbara Gordon in the current Batgirl book.  We're also introduced to the Pied-Piper like Mouse (a self-dubbed King of Rats) and the empathic Virtue.



The main plot of the issue centers upon Captain Meers - seemingly one of the few honest cops in Coral City.  At the very least, he's the only person in the department who seems at all concerned about letting two dirty cops who were caught on film attempting to force sexual favors from a minor continue working in the field.  Unfortunately, thanks to the power of bureaucracy - and the fact that the offending footage came from the Anonymous-style hacktivist group Channel M - there's nothing he can do.



With a serial killer targeting the town's homeless, Meers has enough on his plate without having to worry about his own men breaking the law.  The rumors of metahumans now working alongside "the Channel M brats" aren't helping him maintain his calm either.  And when a seemingly demonically possessed teenager begins raising a ruckus at a local church, Meers blows his calm completely even before he and his men first encounter members of The Movement.  


Any fears that outspokenly liberal Simone would run riot and turn this book into one gigantic "stick it to the man" rant prove wholly unfounded.  Public Workers Unions - that favored bogeyman of fiscal conservatives everywhere - are portrayed as unfavorably as the bent cops who are preying on young girls.  More to the point, The Movement isn't portrayed as an entirely sympathetic or heroic organization.  While they do go after the corrupt cops we see in the issue's opening scene, they also wait and force a confrontation with a large number of police officers who - as far as we know - aren't guilty of any crimes.  The two dirty cops are seemingly beaten to death, rather than being delivered any legal punishment.  Virtue also doesn't help matters by using knowledge gleaned from using her powers to antagonize Captain Meers, who might have been sympathetic to The Movement's cause up until that point.

 
 
I can't say that I disliked Freddie Williams II's work this time around.  I can say, however, that I don't think his particular style suits the story that Simone is trying to tell.  Williams' artwork is highly stylized, being cartoonish and over-exaggerated.  While Simone can go over-the-top (as anyone who enjoyed Secret Six can attest), the story so far doesn't seem to suggest that level of wacky fun amid the darkness.  Even if it does develop into that kind of series in later issues, I think Amanda Conner (who did the cover for this issue) would prove a better fit for the material.  Granted, that may be because I've been dying to see a long-term Simone/Conner team-up for a while but the point still stands.

Regardless, The Movement #1 is a thought-provoking premiere issue and well worth purchasing.  We don't have much of a read on the titular team yet but Simone's script gives us enough of a taste to want to see how things develop.  And while I'm still not a fan of Freddie Williams II's style, I can say that his artwork in this issue is the best I've ever seen.

Arrow Reviews: Season 1, Episode 21 - The Undertaking

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For a summary of the episode guide layout & categories, click here. 


 
 
Plot

After The Hood's raid on a corrupt accountant's office yields a money trail that seems to point to Walter's kidnappers, Oliver is ready to drop everything else in his life to rescue his step-father.  Felicity is also eager to help but sending her into the city's most infamous underground casino in search of the kidnapper is not Ollie's idea of a good plan.  Still, with John Diggle having quit the vigilante business, Oliver is low on help and on options.

Meanwhile, Laurel is determined to get to the truth of why Tommy dumped her.  She turns to Oliver for support and assistance in approaching Tommy.  Little does she know that Ollie has his own troubles with talking to Tommy about anything - let alone Laurel!

In a flashback to five years earlier, we see how Malcolm Merlyn came to organize "The Undertaking" and precisely what it entails - nothing less than the complete destruction of The Glades through an artificially generated earthquake!  We see both Robert and Moira Queen's reaction to this mad plan, as the two begin to work against their old friend.  We also get a look at the Laurel Lance and Oliver Queen of five years ago and just how their relationship began to fall apart before Ollie's departure on The Queen's Gambit with Laurel's sister.


Influences

Superman: The Movie
(artificially created earthquake used to cover a land grab), Batman: No Man's Land (Malcolm Merlyn's plan resembles one of the villain'splan to take advantage of an earthquake to seize control of an entire city and rebuild it in his image), Casablanca (Ollie quotes the film when he sees Laurel i his bar but also the theme of a man lying to the woman he loves for a greater cause) and Green Arrow: City Walls (a rich man uses his fortune to try and save his city through rather extreme measures). 

 

Goofs

While Walter Steele does have some rather extensive beard growth to show how long he's been held captive, his captors were apparently kind enough to keep his head freshly shaved.

Performances

After several episodes, it finally happened.  I finally liked  the way they wrote Felicity Smoak and Emily Bett Rickard's performance as her.  I think it's because this is the first episode to fully show her having some vestige of a personality and a life outside of being Oliver Queen's miracle geek girl.  For the first time, Felicity's helpfulness seemed to be born of a natural kindness and desire to help people rather than a means of pushing the plot along.  It may also have helped that the show hung a lampshade on the fact that Felicity is completely unknown to most of the cast despite being neck-deep in the action of this episode.  Oliver says it all at the end of the episode.  "She's my friend."  Not a plot device.  Not the chick who helps me fix my computers.  A friend.  And Walter agrees with him!   And the writing, for once, treats her like just that.

I could write paragraphs about the awesomeness that is John Barrowman, but since I'd like to get to sleep sometime the evening I write this report, let me just say this.  Barrowman is a fine actor and a chameleon who fades into his parts.  When he talks about his dead wife and listening to her crying for help to his answering machine over and over because he was too busy to take her call when she'd been attacked, you forget he's an actor playing a role.  He's that good.

Katie Cassidy doesn't get much screen time this episode but she takes advantage of every moment she is there.  Some fans may worry about the idea of Laurel Lance - any version of the woman who may be Black Canary - seemingly obsessing over a man the way Laurel seems to obsess over Tommy dumping her.  Personally, I see no contradiction here.  I do not see a helpless girl who feels that she needs a man.  I see a strong woman who refuses to be lied to or to be pushed aside so easily  That is very much the spirit of the Dinah Laurel Lance I know and love.


Artistry


All of the episode's fight-scenes are top-notch.  The battle between The Hood and nearly a dozen thugs in the hallway as he's trying to rescue Walter is particularly memorable.


Trivia

Diggle apparently paints and plays the saxophone.

The gadget Malcolm Merlyn intends to use to create an earthquake is called "The Markov Device".  This is a reference to the DC Universe's fictional country of Markovia as well as Tara Markov and Brion Markov.  Better known as Terra and Geo-Force respectively, the two siblings were part of the royal family or Markovia and both had superpowers that allowed them to control the earth around them including, but not limited to, generating earthquakes.  

In the flashback, Moira refers to "just another Ted Kord fundraiser".  In DC Comics, Ted Kord was a brilliant inventor and industrialist who fought crime as The Blue Beetle.

In the flashback, Laurel refers to another couple - "Ray and Jean" and how Ray had just asked Jean to move in with him.  This is likely a reference to Ray Palmer and Jean Loring.  In the DC Universe, Ray was a scientist who gained the power to shrink while maintaining his mass and he fought crime as The Atom.  Jean was his long-time girlfriend before becoming his wife and then his ex-wife.  Ironically, they are perhaps the only romantic couple among the Silver Age Justice League members to have a more troubled relationship than Oliver Queen and Dinah Laurel Lance.


Technobabble


Accountant Harold Backman protects his personal files with an "asymetric encryption algorithm."

The gadget Malcolm Merlyn intends to use to create an earthquake is called "The Markov Device"

Oliver makes use of a bug-arrow to listen in on his mother and Malcolm Merlyn discussing Walter's being held hostage.   


Dialogue Triumphs

Ollie: Of all the gin joints, in all the towns, in all the world, she walks in to mine.
Laurel: (sipping from her cup) This coffee is terrible, Oliver.
Ollie: Well, that's what you get for ordering coffee in a bar.

Laurel: Did he say anything to you?
Ollie:  No, Tommy and I haven't talked very much since he quit.  But he'll come around.  It's probably just cold feet.
Laurel: Like it was with you?  Oliver... you don't sleep with your girlfriend's sister unless you're looking to break the relationship up.
Ollie: If you still want to be with Tommy, do what we should have done.  Talk to each other.  And be honest.

Felicity:I can count cards.  It's all probability theory and mathematics.  Have you met me? Bottom line: I know my way around a casino.

Malcolm:It still feels like yesterday, that day.  When she called my cel phone for the first time, I remember being annoyed.  She knew I was busy, so I just let it ring.  When she called back a minute later, I shut my phone off.  A little after midnight, two SCPD officers showed up at my office.  All I remember them saying was she'd been shot.  Murdered.  In The Glades.  After the cops left I sat in my office the rest of the night, listening to Rebecca's messages.  She kept calling my name.  Asking for help.  Until she was just struggling to breathe... gasping for air!  I listened to my wife die.  Over.  And over.  And over again.
Robert Queen:  ... I can't imagine, Malcolm.
Malcolm: Try!  Imagine it was Moira lying on that pavement, bleeding, calling your name... and then tell me you wouldn't be prepared to do what I am! 

Felicity:  Look, I know Oliver didn't help you find your brother's killer.  And that hurts.  It sucks.  But... you've got to know that if it was your life on the line and not your... VERY understandable vendetta, he would be there for you.  No hesitation.
Diggle: I don't want a partnership with those kind of qualifications, Felicity.
Felicity: I know.  Oliver's.... religiously... against admitting he's wrong.  He needs you.   
Diggle:  Yeah.  And when Oliver is ready to say that, he knows where I live.

(While scoping out the casino while Ollie listens in on the radio)
Felicity: It feels really good having you inside me. (beat) And by you I mean your voice. (beat) And by me I mean my ear and I'm going to stop talking RIGHT now!
Ollie: That would be my preference.

Ollie: Welcome home, Walter.
Walter:  Thank you.  Son.

Laurel: I talked to Tommy yesterday and the reason he broke up with me is because he thinks that you and I still belong together.
Ollie: What did you say?
Laurel: Nothing.  He walked out on me.
Ollie: I just want you to be happy.  (pause) That's what I've always wanted.
Laurel: Then will you please go talk to Tommy for me?
Ollie: And say what?
Laurel: Say that you and I are over!  That you're not still in love with me!
Ollie: I can't do that.
Laurel: Why not?!
Ollie:  Because it wouldn't be true.  And I have enough lies in my life already.


Continuity


It's been six months since Walter was kidnapped and the events of Year's End, according to MoiraQueen. Ollie apparently keeps the bar at Verdant open during the day.  They serve coffee but it's not very good.  Dominic Alonzo runs the biggest underground casino in Starling City.

In the flashback we see Walter Queen (first seen in Pilot) and Frank Chen (killed in Salvation).  Adam Hunt (killed in Year's End) is referred to in the meeting of the people behind The Undertakingand it is suggested he might help fund an upgrade to the police radio network in exchange for information on his embezzlement being ignored.  We find out that The Undertaking was started to blackmail the worst people in the city (i.e. everyone on The List) into doing things to help itIt is Malcolm Merlyn who says it isn't enough and suggests investing in a firm to develop a device that will take five years to develop a prototype.  Moira blames herself for Robert Queen's death as she encouraged him to abandon The Undertaking after he told her that Malcolm Merlyn was planning to kill thousands.  Robert Queen accidentally killed a city councilman who demanded a bribe.  He joined The Undertaking as a means of making up for that crime.  Both Robert Queen and Frank Chen agree to work together to try and buy up parts of The Glades before Malcolm Merlyn can.  Ollie and Laurel are friends with another couple named Ray and Jean.  Oliver makes arrangements to sleep with Laurel's sister shortly after being pressured to move out of his parents house and find a place for them to live together.  Laurel gave Ollie her picture right before he left with his dad on The Queen's Gambit.  Frank Chen was the one who arranged to place the bomb on The Queen's Gambit.

Location

We find out Walter Steele is being held hostage in Bludhaven.  Ollie travels there to rescue him.

The Bottom Line

An expository episode which avoids feeling like an information dump thanks to some stellar performances by the show's spectacular ensemble cast and a smooth, well-written script.  What little action there is looks amazing and the information we learn about several of the show's less established characters more than makes up for the slower pace.  This episode may be more concerned with setting up the season finale than telling its' own individual story but it manages both tasks with ease.

Random Thoughts On Iron Man 3 As Reviewed By Someone Who Never Saw Iron Man 2

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*  I never saw Iron Man 2 as it came out during the middle of my One More Day inspired boycott of all things Marvel, before I decided it was more effective if I limited it to all things Spider-Man.  And then I just never got around to it. 

* I had heard that Iron Man 2 wasn't a good movie on its' own terms and that it seemed to exist only as a starting point for setting up other Marvel films.  Iron Man 3 suffers no such problems.  You can come into this one having never seen any of the other Iron Man movies and still follow the plot.  There are some things that don't get explained (i.e. Why the US Government has an Iron Man suit in the form of Iron Patriot when Tony is so otherwise protective of his technology) but the relationships are laid bare early on.

* There was a trailer for a Vince Vaugh/Owen Wilson comedy that came one word away from referencing a famous Kitty Pryde line.  I can't help but wonder if that trailer was intentionally designed to air before this movie.  Probably.

* Stick around until the end of the credits.  There's a little more to see.  This should go without saying with all the Marvel movies at this point but there it is.  Stay until the very end!

* Did I like the movie?  Yes.  I recommend it highly.  Everything after this - while technically spoiler free - does talk about some details of the movie, so stop reading my review here if you want to go in totally virgin pure.

* The storyline is basically taken from Warren Ellis' Extremis arc - techno babble being used to justify hacking the human body to enhance it.  Shocked they didn't use the word "mutation" since basically that's what they do, save that there's no variation in what the altered can do..  Maybe Fox still owns the rights to the word along with the X-Men characters?

* There's been some concern with the various previews being released on-line that there will be nothing left in this movie to surprise us.  That's far from true, though I do think the best action sequence in the whole movie did get spoiled by the first preview even if we don't get to see the end of it.

* Pepper  Potts does play a role in the action.  It may not be the role you'd expect or indeed the one that's been teased.  Suffice it to say, she's far from a damsel in distress and does facilitate more than one rescue.

* Another concern - the possible racism of a British actor of Indian heritage playing a Chinese super-villain run through a filter to be vaguely Middle-Eastern.  Trust me: all is explained and Ben Kingsley is brilliant.

* Nice use of AIM as the background minions for the main plot. 

* While Don Cheadle isn't a bad actor, I still find Terrence Howard to be the better Rhodey.

* One minor plot hole - where the hell is SHIELD in all of this?  There's a token mention of Tony hacking their databases at one point for information on The Mandarin but shouldn't we have seen some blue uniforms on the ground in the middle of all this?  Is Fury still stretched thin after the Hellicarrier crashed?

Doctor Who, Series 7 - Episode 11 - The Crimson Horror

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THE QUICK, SPOILER FREE REVIEW

I don't know if Mark Gatiss wrote this as a pilot for a spin-off series for Madame Vastra and her entourage but it would work quite well in the capacity should the BBC decide a regular series mixing elements of Doctor Who and Sherlock by the same creators might be a hit.  If he had, I doubt he could do better than this episode.  A wonderful tribute to penny dreadful novels. As good as The Talons of Weng Chiang without any of the bothersome racist elements. 



THE PLOT
 
Yorkshire.  1893.  Corpses are being pulled from the river with dark-red skin - a condition dubbed The Crimson Horror by those who have seen the bodies.  This matter, while disturbing, does little to interest The Great Detective Madame Vestra until she is presented with a photograph of one of the victims' eyes, seemingly having captured the last thing the man saw... a screaming Doctor.

The trail leads to the town of Sweetville, where Jenny Flint infiltrates the evangelical community run by one Winifred Gillyflower and her blind daughter, Ada.  What horrible secret lies at the heart of the seemingly perfect community, that prevents anyone from ever leaving?  What terrible fate has befallen The Doctor, seemingly trapped within Sweetville's walls himself.  And what of Mr. Sweet himself - Winifred Gillyflower's silent partner? 




THE GOOD PARTS 

* More Madame Vastra, Jenny Flint and Strax.  Especially Strax!  Here's hoping we can get a Doctor Who spin-off with the three of them at some point ala Torchwood.

* From the very beginning we know what we're in for - a penny dreadful in film form.  Stylistically, the episode works well, with lots of gothic imagery and appropriately grotesque elements.Tragically scarred young women.  Chained up monsters in the basement.  Mysterious plagues chuckled at by hideous coroners.  Apart from the time travel, there's nothing here that would be out of place in an Edgar Allan Poe story.

* Interesting note about Madame Vastra's residence - it has a blue door that looks like The TARDIS.

* Another reference to the classic series, as The Doctor tells Clara (who complains about how inaccurate The TARDIS is)that it's much better than it used to be and how he once spent an unbelievable amount of time trying to get "a gobby Australian" to Heathrow airport.  Clearly a reference to Tegan - a stewardess accidentally abducted by the Fourth Doctor, whobecame The Fifth Doctor's most frequent companion.

* "Brave heart, Clara"Another nod to Tegan, as "Brave heart, Tegan" was The Fifth Doctor's frequent admonishment to Tegan whenever she complained about something dangerous occurring.  It's funny because Clara reminds me a bit of Tegan out of all the classic series Companionsin terms of personality, being argumentative and more often disturbed than not about all the strangeness around her.

*
Another classic series nod - Doctor and Mrs. Smith as an alias.

* Dame Diana Rigg - Miss Peel herself - is a magnificently melodramatic villain.

* Talking of Miss Peel - awesome moment with Jenny stripping down to reveal her leather catsuit before showing off her martial arts skills.



THE PROBLEMS 

* Much as I love Madame Vastra and company, something did just occur to me thinking of them starring in a Torchwood-style spin-off - where the bloody hell is Torchwood right now?  I checked the dates and Torchwood was established roughly a decade before we started seeing The Great Detective, her wife and their Sontaran butler.  Even if we accept that they can't openly move against Madame Vestra due to her prominence in the city, you'd think they'd take an interest in red-skinned bodies turning up in the river.  (Maybe they're not as powerful as they once were in the current timeline due to... timey wimey stuff?)


* I'm not sure having a girl pretend to faint three feet away from you is an effective distraction when you're attempting to pick a lockin a hurry, at least in my considerable experience playing fantasy RPGs.  

* The final two minutes or so with Clara returning home and being confronted by children she's watching..  How the heck did the kids  find all the pictures of her on the Internet, much less make the leap to "your boyfriend has a time machine"?  Why is there a full color picture of the Victorian London Clara?  (An adventure Clara had in the past that hasn't happened to her yet?)  Besides, how exactly is telling her father that the babysitter is a time-traveler a threat?  Would their dad really take them seriously?  Honestly, this plot development would worry me save for one thing - the next episode involving the kids is written by Neil Gaimanand I trust him to find a way to make this magical.



THE FINAL VERDICT

It would have been a perfect episode had it ended two minutes earlier with Madame Vastra's client fainting as The TARDIS disappears.  Still a great episode in spite of the seemingly tacked-on ending we got.

Superman Free Comic Book Day Comic & A Man Of Steel Theory (SPOILERS)

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WARNING: This column contains information that may possibly spoil the upcoming Man of Steel movie. Read no further if you wish to remain unspoiled!



Superman: Last Son of Krypton - Special Edition surprised me more than any other title I picked up on Free Comic Book Day but not for the reasons you might expect.  Despite all appearances on the cover, with a Superman in the New 52 variant of his costume, this is not a current Superman story.  It's firmly set in the post-Infinte Crisis DCU.

It's a good issue, don't get me wrong.  The story by Geoff Johns and Superman: The Movie director Richard Donner is engaging and the artwork by Andy Kubert is divine.  I just can't think of any reason why DC Comics would mass produce a six-year-old comic about Superman being confronted with a young boy who is seemingly also a refugee from Krypton.  At least, I couldn't until I read an article this morning by Rob Bricken at i09.com.

In this article, Bricken discussed a rumor that the planet Krypton might not be destroyed in the upcoming Man of Steel movie and that the reason baby Kal-El is blasted into space was because his method of birth (i.e. produced through actual, physical sex rather than through artificial means) was offensive to The Powers That Be on Krypton.  This puts a whole new spin on why General Zod (confirmed to be the main bad guy) is sending threatening messages to Earth demanding the return of one of his citizens and why Superman would feel any conflict about returning to his people if he is - as is seen in the trailer - largely viewed with distrust on Earth.

Now, ignoring all the wailing and gnashing of teeth about how this goes against the core idea of everything that Superman is, how much of his personal character is changed if he is not the last survivor of a doomed world and how this has made Man of Steel into more of alive-action Dragonball Z movie than the Dragonball Z live-action movie was... I think the idea has some merit.  Yes, the first two words of Grant Morrison's eight-word retelling of Superman's origin are "Doomed Planet" but that's the problem.  The biggest complaint we always hear about superhero movies - especially reboots - is that too much time is wasted telling the origins of a hero we already are familiar with.  I think it would actually be brilliant if Christopher Nolan and Zack Snyder tried to do a slightly different take on the Superman origin story - an Elseworlds, if you will - if only to break the mold.

However, I doubt this is the case taking Bricken's information into account with DC Comics' curious decision to republish the first part of the Last Son storyline.  For this storyline was the first to introduce the idea of more survivors of Krypton's destruction living inside The Phantom Zone.  The end result of this was Superman's releasing a small army's worth of angry, xenophobic Kryptonians into a solar system where they all had the powers of gods, the establishment of a New Krypton planet in said solar system and an eventual all-out war with Earth, with the charge against the Earthlings being led by General Zod.

Why does that sound a bit familiar?

Who is to say that Zod and the other refugees survived Krypton's destruction on their own and create a new planet, which they dub Krypton in honor of their fallen homeworld?  It seems as likely as the suggestions Bricken implies in his article.  And it would explain why, out of all the stories they could have published, why DC Comics chose to reprint this issue for Free Comic Book Day.

Just an idea...

Free Comic Book Day 2013 and Texas Frightmare Weekend 2013.

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It was a busy weekend, to put it mildly.

Friday night, I went to a party at Texas Frightmare Weekend - the American Southwest's largest Horror-themed convention.  My theater troupe,Amber Does Dallas, had been hired to perform The Rocky Horror Picture Show there - dance the Time Warp at the party on Friday, present the whole live show on Saturday.  As a technician and head riffer for the troupe, I wasn't strictly needed but it never hurts to have a free hand to help organize things, especially at a Con show.  Besides, I figured it might be a good chance to take some interesting cosplay pictures.

Sadly, I didn't get much chance to take pictures.  But I did get a chance to join an entourage of our actors sent to meet with Patricia Quinn - the actress who originally played Magenta in both the stage play The Rocky Horror Show and in the film The Rocky Horror Picture Show. We welcomed her to Dallas and confirmed that she would be in attendance for our show the next night.


When it came time to perform The Time Warp, I was tasked with trying to film it.  Sadly, the stage we had wasn't very well lit and a small mob of people wound up crowding the dance floor between the stage and where I'd been set up to film.  So I didn't have any video footage of our performance.  I did get video of some very enthusiastic drunks cheering quite loudly - good for the ego, but bad for promotion purposes.  Still, I did manage manage to snag one picture on the way out - an apocalypse survivor, whom I had a lovely conversation with before leaving for the evening.


Saturday, I went to see Iron Man 3.  After returning home and writing a spoiler-free review, I headed out to Keith's Comics to get my subscription as well as some free comics.  More, I hoped to take part in the annual costume contest.  I didn't win anything but I did run into some friends, including Roy Buckingham of Sassycast, cosplay model and geek girl icon Taffeta Darling and Reese of Reese's Pieces, whom you might remember as the awesome Kitty Pryde from my Dallas SciFi Expo pictures.  If you don't remember her from that, check out these pictures from The Dallas Morning News.  You can't miss her.  Naturally, she won the kid's costume contest and I was lucky enough to be caught in the background as everyone was taking pictures of her awesome costume. 

It was late when I got to Texas Frightmare Weekend.  I found out after the fact that I missed a lot of friends who had gone there earlier in the day!  And by the time I got there most of the cosplayers had already left.  Double sadness.  Still, I did get one impressive picture of this Left 4 Dead Witch.


I also was lucky enough to get an autographed picture and personalized photo with Patricia Quinn before they closed the dealer's room for the day.  She's lucky!  I'm lucky!  We're all lucky!  Ha-ha-ha!  (I'm sorry.  I had to say it!)

 
 
Lady Stephens was kind enough to MC our preshow later that evening.  You can see the video evidence of it below and hear the crowd that packed the room.  We had to turn people away for fear of drawing the wrath of the fire marshal, it was so crowded!  A most awesome conclusion to an awesome day.


Injustice: Gods Among Us #17 - A Review

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Several months ago, a rather prominent American lobbyist declared that "the only thing that stops a bad guy with a gun is a good guy with a gun."  Now, ignoring the opinions of various self-defense experts, professional hostage negotiators and avowed pacifists regarding the inaccuracy of that statement, we are still left with the problem of how to easily identify "the bad guy" and how very quickly a good person can become perceived as a bad one.  This dilemma lies at the heart of Injustice #17,  with the question of how one defines evil posed by our point-of-view character for the week - Catwoman.


Ignoring gender specific terms, is Catwoman a bad guy?  She's a law-breaker, certainly, but by some standards so are most of the superheroes who use a mask to hide their identity.  She's a thief, though she goes out of her way not to steal from anyone who would be truly harmed by the loss.  And as we see in this story she is not against playing Robin Hood pro bono to help those who have been stolen from by the thieves who hide behind the law. 

If one can justify the act of killing as accomplishing the greater good of saving an innocent life, why can't one justify the act of theft if it is used to help the needy?  This is some heady political stuff for an ordinary graphic novel - much less what was meant to be a simple video game tie-in comic!  Such as Tom Taylor's writing that he can weave this discussion into a story that's primarily devoted toward Superman trying to get Catwoman to seek out a Batman in need of a friend.


The wonderful script is backed by some equally amazing artwork.  David Yardin handles the penciling duties once more, while also supplying some of his own inks.  Le Beau Underwood and Jonas Trindade also offer some definition to the artwork with their own inks.  Usually I worry about any book that features more tha one inker but you'd never know it from the finished project.

Red Sonja: Unchained #2 - A Review

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Red Sonja Unchained #2 continues the epic tale started by fantasy author Peter V. Brett in the Red Sonja: Blue one-shot.  Despite this being only the third issue of the storyline, Brett has kept the story moving quickly with multiple conflicts and plot threads being introduced in each issue.  In this way, this story feels more like a novel with chapters than a comic book storyline with issues.

The main plot follows Sonja has she explores the tomb of a famed warrior queen, searching for a journal on behalf of her historian employer.  After a random encounter with the standard crypt-guarding monster, Sonja discovers that the rumors of the queen's death are greatly exaggerated.  Indeed, dark magics have kept her alive and trapped for many years and she requires Sonja's help to be freed.

 
Brett provides a rather neat little in-joke for long-time sword-and-sorcery comics fans and a slight tip-of-the-hat to legendary Red Sonja artist Frank Thorne.  After he ended his run on Marvel Comics' Red Sonja book, Thorne worked on a number of independent projects - most of which were mature in nature.  Perhaps the most famous of these was an erotic sword-and-sorcery series detailing the exploits of the courtesan turned amazon Ghita of Alizarr.  
 
To say that Ghita borrowed heavily from Sonja (or, at least, Thorne's idea of what Sonja should be) would be something of an understatement!  Still, it seems only fair that if Thorne could borrow from Sonja to tell his own tales, Brett can borrow from Thorne for his Sonja story to give us the figure of Queen Gheta.  Sharpe-eyed fans may note that the names of Queen Gheta's court wizard and sworn enemy are anagrams for Ghita of Alizarr's own wizard companion and her sworn enemy.  It's a jest only one reader in a thousand may get but it speaks to the detail and attention that Brett pays to all the other aspects of this story.
 

Sadly, the artwork by Jack Jadsen is more problematic but it is no less enjoyable.  Jadsen has a fine gift for expressions, reminiscent of Kevin Maguire and his action-scenes flow neatly.  Sadly, some of the physical poses he places Sonja and Getha in during their fights seem somewhat improbable.  There are also some panels which seem curiously undefined and under-inked.   Despite this, I'd still recommend the series to all fans of a good ripping yarn and anyone curious about Red Sonja who cannot wait until Gail Simone's new series starts later this year.


Arrow #31 (Web Comic) - A Review

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Titled "No Way Out", Arrow #31 goes to the streets of Starling City for its' story.  Our focus this week is on Tony - an out-of-work family man, who has taken a job as muscle for a local loan shark   The money is good but not quite good enough to make ends meet and Tony's conscience starts bothering him even before his boss promises him the money to settle his bills in exchange for his work on one big collection.. 


This isn't the first time Emilio Aldrich has told a story which was more about The Hood's influence on Starling City than on Ollie's activities as a vigilante and that's a perfectly legitimate way to tell a story about a character.  The problem is that The Starling City Vigilante doesn't loom over the story as strongly as he should.  Oliver doesn't really affect the emotional action of the story at all.  Heck, he doesn't even show up until the end of the issue once Tony has already made his choice and is only mentioned once in the story before that point!


The artwork by Omar Francia is appropriately atmospheric.  Drenched in inks, Francia's work here is reminiscent of Tony Harris though far more stylized.  I think I can also detect a slight hint of Sean Phillips influencing the style here.  It fits the story perfectly, since Aldrich seems to be channeling Ed Brubaker.

Is this a riveting crime comic in the spirit of Criminal?  Yes.  Is it an Arrow story?  Not really.  At least, it doesn't feel like one.  You can safely skip this comic without feeling like you're missing anything as an Arrow fan but lovers of crime comics will want to check this out.

Arrow Episode Guide: Season 1, Episode 22 - Darkness on the Edge of Town

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For a summary of the episode guide layout & categories, click here. 

 
 
Plot

With The Undertaking about to begin, Malcolm Merlyn is covering his tracks and killing everyone involved in the creation of The Markov Device he needs to destroy The Glades.  Unaware of the enemy they are facing or the exact disaster they're trying to avert, Team Arrow turns their attentions on the one link they have - Oliver Queen's mother, Moira.  At the same time, Thea Queen and Roy Harper continue their own efforts to track down the Starling City Vigilante and Laurel confronts Oliver over their mutual feelings for one another.

In the flashback, Eddie Fyers plan is finally revealed - use the missiles he's acquired to down an American plane and trigger a chain of events that will destroy the Chinese economy.  With Shado, Slade and Ollie in custody, Fyers has everything he needs to force Yao Fei's cooperation with his plan and make the prisoner into a patsy for the plan.


Influences

Green Arrow: Year One (the flashback sequences on the island), Mike Grell's Green Arrow (Fyers' plan is reminiscent of the sort of international intrigues Fyers was involved in and Ollie was trying to stop) Ocean's Eleven (Ollie and company breaking into Merlyn's building and the increasingly unlikely complications) and the Bruce Springsteen album/song Darkness on the Edge of Town.


Goofs

Cool as Team Arrow's infiltration of Merlyn's building is, if they were able to sneak Diggle into the building as a security guard and have him take over the security room, why couldn't they fabricate an easier way to get Felicity into the mainframe room disguised as an IT person?  Surely that wouldn't be any more difficult?



Performances


Honestly, the whole ensemble cast does great and I don't feel like discriminating so I'm going to name something I liked that each main actor did well.

Stephen Amell: It really is amazing how this man can play so many variants of Oliver Queen so well.  What Christopher Reeve did so well with just two identities, Amell manages with four - there's Pre-Island Douchebag Ollie, Ollie on the Island, Ollie as he pretends to be around his family and Laurel on his return and Serious Vigilante Ollie.

Katie Cassidy:  The way she portrays Laurel's disbelief as Ollie says, despite her protests the the contrary, that he hasn't changed in the past year without saying a single word. 

Willa Holland: Her perfectly, wordless expressions of sadness and annoyance throughout the episode.


Colton Haynes: His struggling to maintain his tough guy facade even in the wake of the revelation that he lost someone important and that is why he wants to find The Hood.

David Ramsey:
Does a fine job of imitating Ollieas The Hood.  In fact, he's so good we don't know for sure it's him at first and wonder if maybe Malcolm Merlyn is portraying The Hood in order to test Moira's loyalty again.

Paul Blackthorne: How he can convey so many emotions at once with a single sigh.

Emily Brett Rickards: Felicity ranting about Merlyn's security network.  Specifically, the way her awkwardness goes away when her mind is focused on a problem.  It's a nice touch, reminding me of many other nerds I know who are socially awkward until their minds are distracted away from focusing on the situation onto something else.

Colin Salmon: Walter's cool, even rebuttal of every single thing Moira tries to say to convince hm to stay. 

Suzanne Thompson: Her tortured, wordless expression of pain as she loses another husband despite her best efforts, after Walter serves her with divorce papers.

Colin Donnell: The look on his face where he conveys how every last hope he had is dashed as he sees Ollie and Laurel together through her living room window.

Sebastian Dunn: He goes a little over the top, but he does seem to enjoy acting like a Bond villain.  Somehow, it works.

Manu Bennet: Does a wonderful job of acting conveying the pain of someone just shot in the leg.

Celina Jade: Plays the distraught daughter well as her father is imperiled.

Byron Mann: Dies in a most convincing manner.

John Barrowman: The look of shock and torment as he discovers that Ollie is The Hood is perfect, though we don't know precisely why he's so upset nor why he says "Oh no."




 

Artistry

The script does a fine job of balancing all the subplots and helping us keep track of who knows what secrets and why they're doing things the way they are in the modern day. 

The whole heist sequence with Team Arrow hacking the Merlyn mainframe is brilliantly paced.

In the flashback sequences, we finally have some honest drama to push the story.  Interesting as it is to see Ollie gradually become the bad ass we know he'll become, there's little sense of urgency since we know Ollie is going to survive his ordeals on the island.  With Fyers' plan explained in this episode, we now have a specific stake for Ollie to fight for and that makes the island scenes more compelling than they've been in a while.

The final fight scene between Ollie and Merlyn is well choreographed.
 

Trivia

The name of this episode comes from a Bruce Springsteen's fourth album and the final song on said album.  His first album after hitting it big with Born To Run, Darkness on the Edge of Town marked the first time Springsteen performed more serious songs about the realities of working-class life.  The song itself contains several lyrics that seem relevant to the stories of several characters, particularly Ollie (Everybody's got a secret, sonny, Something that they just can't face,) Malcolm (I lost my money and I lost my wife,
Them things don't seem to matter much to me now.) and Roy (Some folks are born into a good life, Other folks get it anyway, anyhow.)

The scientist responsible for building the Markov device is named Dr. Brion Markov.  In the comics, Brion Markov is the name of the earth-manipulating superhero Geo-Force.

The plane Fyers plans to bring down is Ferris AirFlight 637 out of Berlin.  In the comics, Ferris Air is one of the leading aerodynamic firms in the United States.  It's also the employer of Hal Jordan a.k.a. The Green Lantern, as those of you who saw the Green Lantern movie might remember. 





Dialogue Triumphs

Thea: Walter doesn't really seem like himself.
Oliver: He's gone through a lot.  It's just... going to take bit a little time.
Thea:(sighs)  I'm getting sick of us all having to go through a lot, you know?

Ollie: That's a commercial airline, Fyers.  It's not like it can land here!
Fyers: It won't be landing anywhere, Mr. Queen.  I'm going to destroy it! 
Quentin Lance: Arrows are black. Not green.  Copycat archer again.  Psychopaths are color-coding themselves, now.  That's helpful.

(As Roy is staking out the cops working the Vigilante case)
Thea: Where did you even get that camera?  Come to think of it, where did you get this car?
Roy: I borrowed it... illegally.
Thea:  You know, when I imagined being in a car with you, this isn't exactly what I had in mind. 

Moira: You know, I would never willingly be a part of anything like this.
Ollie: ... I don't know anything anymore.

Moira: You held him (Walter) for nearly six months!  Surely you had him questioned?
Malcolm: He was. 
Moira: And I assume, that if Walter knew something you'd rather he didn't, agreement be damned, I would be a widow again.  Am I wrong? 
Malcolm: Rarely.

Laurel:I know!  I know!  Say it!  You think I'm crazy!  I mean, Oliver... he cheated on me!  He broke my heart!  He lead Sara to her death! And you would probably rather drink acid than see me with him again!  Dad?  I'm sure you're disappointed in me.
Quentin Lance: (sighing) Since Queen's been back, he's... different.  (pause) I'll deny having ever said that.  Let's eat.

(To Tommy, regarding Laurel and both of them loving her)

Ollie: She's not anyone's property.  Laurel makes her own decisions.  And she chose you.  Until you couldn't handle it.  Lord knows I'm guilty of a lot of things between us, but not you and her.

(After Roy calls Oliver a wimp and Thea tells him not to say things like that.)

Thea: My brother survived five years, alone, on an island!  Five years I thought I had lost him!
Roy: Yeah?  Well,  I lost someone too!  And they aren't coming back.
Thea: Who?
Roy: It doesn't matter.  That is why I need to find him.  So he can teach me to be like him!  I'm not losing anyone else, ever again.
Thea: I can't do this, Roy.  If you don't give this up, you're going to lose me.
Roy: Better now than later.

Moira: (after being handed divorce papers) Walter... please... divorce is an extreme reaction
Walter: Well, considering the circumstances I thought it somewhat reserved.  Or do you think I believe that my abduction on the night you told me that I was getting too close to your conspiracy was a coincidence?

Ollie: Ever since I've been back, we've been doing this dance.  We come together and then I pull away.  Something pulls me away.  But I think.. finally... that something might be over.
Laurel: What are you trying to say?
Ollie: That... you know me better than anyone.  And that you... are more important to me than anyone.  I just hope I didn't wait too long to say it.
(Laurel kisses him)
Laurel: You're not too late.  You're right on time.

Malcolm: There is nothing you can do to stop what is about to happen.  And you shouldn't.  This city needs what is about to happen in order to survive  The people who are destroying it from the inside need to be erased from the map.
The Hood: Fine.  Let's start with you!
(Ollie shoots an arrow, which Malcolm catches)
Malcolm: Ironic, isn't it?  Last Christmas, I almost killed you.  Three months ago, you saved my life. And now you're here trying to kill me.  You should make up your mind!
The Hood: Done!


Continuity

A week has passed between this episode and The Undertaking (21).   Malcolm Merlyn kills six scientists and three guards at Unidac Industriesas The Dark Archer.  Diggle impersonates The Hood so Ollie can be in two places at once, despite swearing that he'd never do so again in Damaged (5).  This is the first time Ollie and Roy meet face to face, officially.  Walter serves Moira with divorce papers and leaves her.  The SCPD know Feliciity by name and have evidence she hacked Merlyn's mainframe.  Malcolm refers to his fight with Ollie "at Christmas" (9) and how his life was saved by The Hood three months earlier (16).     


In the flashback, Ollie recognizes one of Fyers' men as Alan Durand - the man he met on the island who claimed to be a foreign exchange student, who Ollie suspected of being a spy (15).  It is unclear if he was a spy or if he was recruited by Fyers after Ollie refused to help him, though the former seems more likely given his stone-faced expression as Ollie charges him.  Yao Fei slips Ollie a knife.  Fyers' employer is either a business woman or a man who favors wearing short-skirts and high heels at the office.  By the end of the episode Yao Fei has been filmed making a statement claiming responsibility for the attack on the Ferris Air Flight 637 and shot dead.
 

The Bottom Line

An enjoyable episode despite being low on action and high on exposition.  While most of the story is devoted toward setting up next week's finale, enough long-running subplots are resolved to make this episode enjoyable on it's own merits.  It helps that most of the ensemble cast is given at least one moment to shine, even if their own storylines aren't being advanced this week.

Aquaman #19 - A Review

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Aquaman #19 has much to admire.  Perhaps too much. Involved stories with expansive casts are the bread and butter of Geoff Johns but I can't help but think he's biting off more than he can chew with his latest epic. 


The current storyline was complicated enough in the wake of Throne of Atlantis with Aquaman struggling to maintain a fragile peace with the surface world after he became King of Atlantis.  Last month's issue introduced further complications, with a military coup made up of soldiers still loyal to the former king pending and Mera facing legal prosecution at the hands of a vindictive sheriff.  This issue introduces even more complications, with the introduction of Mera's never-before-seen first husband and a new figure claiming to be the king of Atlantis.

This is in addition to the development of the other storylines, with the rebellious soldiers attempting to recruit Swatt - the only Atlantean who cannot breathe underwater and - as such - an expert on the surface world, who collects sunken artifacts just like Ariel from The Little Mermaid.  All this and Johns still finds time to reintroduce Aquman's octopus pal Topo into the New 52 continuity.  This is all well-written but it's all a bit much to be going on at once and there's no clear payoff in sight for any of these storylines.


One thing that is clear is the pencils of Paul Pelletier.  His figures are still as open and well-defined, with Sean Parson's inks perfectly defining his work.  The artwork of this series mirrors its' scripts in complexity but remains far easier to follow.

I'm not certain I'll be staying with Aquaman for much longer.  The opening arc was enjoyable enough and the second storyline suggested a rich new history for Aquaman with its' introduction of The Others.  Sadly, that history went largely unexplored and while I enjoyed the Throne of Atlantis crossover with Justice League, the series at present seems to be confusing complex storytelling with a mass of subplots.  I'll give it until the end of the current arc out of loyalty to the book as it was starting out but that's as far as I'll go.
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