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Sensei Starman Plays Fallout: London - Part 124

In which we go have a talk with Jesse Grey about his water pump, before fighting our way to Lewisham and the Pistols' pistols.

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Sensei Starman Plays Fallout: London - Part 125

In which we enter into Lewisham and are forced to run a gauntlet through a horde of Hooligans for some grand prize.

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Sensei Starman Plays Fallout: London - Part 126

In which, after another check-in at the airport and hitting Level 37 (during which we determine that messenger really will follow us anywhere) we start exploring Lewisham.

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Sensei Starman Plays Fallout: London - Part 127

In which we finally enter the Lewisham Police Station and reterive those guns before checking out the local pub.

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Sensei Starman Plays Fallout: London - Part 128

In which we return to Camden and start a few side-quests before being sent off to win a third sponsorship. Faced with that, we return to Kiera's companion quest and exploring the abandoned TV station.

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Sensei Starman Plays Fallout: London - Part 129

In which, after finally figuring out how to progress through the TV station (because Kiera was suppose to hack a computer and didn't) we catch the trail of Keira's rival, Lady G. What's more, we manage...

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Sensei Starman Plays Fallout: London - Part 130

In which, having joined The Pistols, we check out our new flat. We then, in a bit of irony, set out to rob the British Museum to return a cultural artifact to its rightful owner. Well, a woman named...

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Sensei Starman Plays Fallout: London - Part 131

In which we continue struggling to survive the British Museum and the mad AI running the place like a Japanese gameshow host. We then defend the Biggin Hill Airport settlement from raiders.

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Sensei Starman Plays Fallout: London - Part 132

In which, after detailing how long it took me to do the Tea for Tomb, we take a roundabout way to get to the garage we seek. This leads us to fight lampreys, wombles and a Alpha Male Womble just to get...

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Sensei Starman Plays Fallout: London - Part 133

In which we enter into Lewisham and fight yet another womble for the sake of some tea. At least we hit Level 39 as a result.

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Sensei Starman Plays Fallout: London - Part 134

In which, clad in our new bullet-proof clothes, Keira and I get ready to pull a heist on the Natural History Museum, and confront the mysterious Lady G.

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Sensei Starman Plays Fallout: London - Part 135

In which we continue exploring Westminster, rescue a cat from a tree like a big damn hero, and start trying to track down the mysterious Smythe. This leads us to start seeking the signatures of the...

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Sensei Starman Surveys - What's Coming In 2025?

In which Sensei Starman announces his holiday break and asks you, yes YOU, to help him decide what games he plays through next. Behold what is on his Good Old Games account of stuff bought on sale and...

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Sensei Starman Plays Fallout: London - Part 136

In which we head back to Islington to seek an audience with Miller of the Miller's Men and find out what we need to do to get his endorsement to speak to Parliment. Turns out it involves doing a favor...

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Sensei Starman Plays Fallout: London - Part 137

In which we put Mrs. Marsh to rest... eventually.

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Sensei Starman Plays Fallout: London - Part 138

In which, after deftly avoiding doing another side quest for Apache Alice thanks to my big brain, we defend Covent Garden from Hooligans. We then seek out Chief Roach of Brixton to see what we must do...

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Sensei Starman Plays Fallout: London - Part 139

In which we start fighting our way into Brixton proper, only to get challenged with a Labyrinth or Crystal Maze. Alas, we have a mad robot instead of Richard O'Brien or David Bowie.

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Sensei Starman Plays Fallout: London - Part 140

In which we start to explore the Crystal Maze and I mangle the Doofenshmirtz quote about how two nickels isn't much but it is still weird I've wound up in a gauntlet run by an AI twice in this game.

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Sensei Starman Plays Fallout: London - Part 141

In which we continue to navigate the Crystal Maze in search of the elusive Key 4. Once free of the Maze, we explore the ruins of Croydon, fighting more Hellhounds and Gehenna.

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Sensei Starman Plays Fallout: London - Part 142

In which, having found the key to the Croydon Pindar, we build a bridge and continue exploring Croydon in search of the missing Tommies. This leads to a quest to build more bridges. Literal ones. Not...

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