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Sensei Starman Plays Fallout: London - Part 143

In which, continuing to defy the laws of convection, we head into Croydon proper and discover that some people managed to survive here. For some reason they speak in Shakespearean English and Iambic...

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Sensei Starman Plays Fallout: London - Part 144

In which, after revealing another TARDIS location I discovered by accident, we finally make our way to the Insane Asylum in Croydon. Of course given how much time we've spent in Croydon, I probably...

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Sensei Starman Plays Fallout: London - Part 145

In which, we hand in our outstanding quests, upgrade our settlements with caravan posts and seek out the music shop to get some sheet music for another long-delayed quest.

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Sensei Starman Plays Fallout: London - Part 146

In which we pick up Arthur Mountbatten, the Gentry ghoul, and start exploring the radioactive wastes a bit more.

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Sensei Starman Plays Fallout: London - Part 147

In which we start exploring the blank areas on the map west of The Gauntlet and kill a lot of Hooligans.

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Sensei Starman Plays Fallout: London - Part 148

The exploration of the empty spaces continues, as we head west from St. Paul's (again) only to discover some cultists and a Mittenlurk Queen.

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Sensei Starman Plays Fallout: London - Part 149

In which we return to Camden, so I can give Audra the sheet music she wanted. We then enter our "days of wine and roses" phase, as I start downing booze like there is no tomorrow to get Arthur's...

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Sensei Starman Plays Fallout: London - Part 150

In which, after hearing Audra's band play, we set off to finish all the other side-quests we've neglected, starting with exploring Westminster University and stopping a hacker from destroying the...

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Sensei Starman Plays Fallout: London - Part 151

In which, after a bit of necessary game hacking, we explore the seedy underbelly of NuSkin.

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Sensei Starman Plays Fallout: London - Part 152

In which, after hacking the game a bit (again) to finally retrieve Edith's trumpet from the sewer, we reunite a family. We then celebrate with a few drinks, in an effort to make Arthur like us more....

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Sensei Starman Plays Fallout: London - Part 153

In which, having spent the night drinking and stealing to win Arthur's admiration, we then head out to explore some of the blank space on the map.

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Sensei Starman Plays Fallout: London - Part 154

In which we continue our exploration of middle London, meet many interesting people, and kill them.

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Sensei Starman Plays Fallout: London - Part 155

In which, having taken the Explorer Perk, we start visiting all the places on the map we haven't been to yet, starting with the Ministry of Information and everything close to our Lambeth Hill...

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Sensei Starman Plays Fallout: London - Part 156

In which we continue unlocking unexplored locations on the map and Arthur opens up about what we can do to help him find peace.

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Sensei Starman Plays Fallout: London - Part 157

In which, after a little more exploration, we help Arthur start checking off items on his bucket list. First up? Getting an expensive bottle of a particular brand of gin.

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Sensei Starman Plays Fallout: London - Part 158

In which, after explaining how I probably messed up the search for Sipperson's Gin with my earlier looting, we hack the game to continue Arthur's bucket list. This leads to our next quest: recovering a...

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Sensei Starman Plays Fallout: London - Part 159

In which, having finally recovered Arthur's locket after accidentally uncovering a cultist lair, we dash off to Lambeth Walk to defend it from Hooligans.

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Sensei Starman Plays Fallout: London - Part 160

In which we handle the next item on Arthur's bucket list - dig a memorial well in his honor - with surprising ease. Alas, the item after that - find where his parents are buried - proves somewhat more...

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Sensei Starman Plays Fallout: London - Part 161

In which we help Arthur find where his parents are buried and recover a little more of his memory. (We also fight some Hooligans, but that's not quite as notable.)

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Sensei Starman Plays Fallout: London - Part 162

In which, after finishing Arthur's companion quest and watching the sunset, we go to claim the last two settlements we can potentially homestead; the Tennis Museum and Lambeth Walk Construction Site.

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